类 BaseBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
committee.nova.mods.avaritia.api.common.block.BaseBlock
- 所有已实现的接口:
net.minecraft.world.flag.FeatureElement,net.minecraft.world.level.ItemLike,net.minecraftforge.common.extensions.IForgeBlock
- 直接已知子类:
AbstractCraftTableBlock,BaseTileEntityBlock,EndlessCakeBlock,ErrorBlock,ExtremeSmithingTableBlock,ResourceBlock,SoulFarmLandBlock
public class BaseBlock
extends net.minecraft.world.level.block.Block
Description:
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
net.minecraft.world.level.block.Block.BlockStatePairKey从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase, net.minecraft.world.level.block.state.BlockBehaviour.OffsetFunction, net.minecraft.world.level.block.state.BlockBehaviour.OffsetType, net.minecraft.world.level.block.state.BlockBehaviour.Properties, net.minecraft.world.level.block.state.BlockBehaviour.StateArgumentPredicate<A extends Object>, net.minecraft.world.level.block.state.BlockBehaviour.StatePredicate -
字段概要
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
构造器概要
构造器构造器说明BaseBlock(Function<net.minecraft.world.level.block.state.BlockBehaviour.Properties, net.minecraft.world.level.block.state.BlockBehaviour.Properties> properties) BaseBlock(net.minecraft.world.level.block.SoundType sound, float hardness, float resistance) BaseBlock(net.minecraft.world.level.block.SoundType sound, float hardness, float resistance, boolean tool) BaseBlock(net.minecraft.world.level.block.state.BlockBehaviour.Properties properties) BaseBlock(net.minecraft.world.level.material.MapColor color, net.minecraft.world.level.block.SoundType sound, float hardness, float resistance) BaseBlock(net.minecraft.world.level.material.MapColor color, net.minecraft.world.level.block.SoundType sound, float hardness, float resistance, boolean tool) BaseBlock(net.minecraft.world.level.material.MapColor color, net.minecraft.world.level.block.SoundType sound, float hardness, float resistance, int lightLevel) -
方法概要
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isSignalSource, mirror, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, requiredFeatures, rotate, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, use, useShapeForLightOcclusion从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
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构造器详细资料
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BaseBlock
public BaseBlock(net.minecraft.world.level.block.state.BlockBehaviour.Properties properties) -
BaseBlock
public BaseBlock(Function<net.minecraft.world.level.block.state.BlockBehaviour.Properties, net.minecraft.world.level.block.state.BlockBehaviour.Properties> properties) -
BaseBlock
public BaseBlock(net.minecraft.world.level.material.MapColor color, net.minecraft.world.level.block.SoundType sound, float hardness, float resistance, int lightLevel) -
BaseBlock
public BaseBlock(net.minecraft.world.level.material.MapColor color, net.minecraft.world.level.block.SoundType sound, float hardness, float resistance) -
BaseBlock
public BaseBlock(net.minecraft.world.level.block.SoundType sound, float hardness, float resistance) -
BaseBlock
public BaseBlock(net.minecraft.world.level.block.SoundType sound, float hardness, float resistance, boolean tool) -
BaseBlock
public BaseBlock(net.minecraft.world.level.material.MapColor color, net.minecraft.world.level.block.SoundType sound, float hardness, float resistance, boolean tool)
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