java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
committee.nova.mods.avaritia.api.common.block.BaseBlock
所有已实现的接口:
net.minecraft.world.flag.FeatureElement, net.minecraft.world.level.ItemLike, net.minecraftforge.common.extensions.IForgeBlock
直接已知子类:
AbstractCraftTableBlock, BaseTileEntityBlock, EndlessCakeBlock, ErrorBlock, ExtremeSmithingTableBlock, ResourceBlock, SoulFarmLandBlock

public class BaseBlock extends net.minecraft.world.level.block.Block
Description:
  • 嵌套类概要

    从类继承的嵌套类/接口 net.minecraft.world.level.block.Block

    net.minecraft.world.level.block.Block.BlockStatePairKey

    从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour

    net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase, net.minecraft.world.level.block.state.BlockBehaviour.OffsetFunction, net.minecraft.world.level.block.state.BlockBehaviour.OffsetType, net.minecraft.world.level.block.state.BlockBehaviour.Properties, net.minecraft.world.level.block.state.BlockBehaviour.StateArgumentPredicate<A extends Object>, net.minecraft.world.level.block.state.BlockBehaviour.StatePredicate
  • 字段概要

    从类继承的字段 net.minecraft.world.level.block.Block

    BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS

    从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour

    drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER

    从接口继承的字段 net.minecraft.world.flag.FeatureElement

    FILTERED_REGISTRIES
  • 构造器概要

    构造器
    构造器
    说明
    BaseBlock(Function<net.minecraft.world.level.block.state.BlockBehaviour.Properties,net.minecraft.world.level.block.state.BlockBehaviour.Properties> properties)
     
    BaseBlock(net.minecraft.world.level.block.SoundType sound, float hardness, float resistance)
     
    BaseBlock(net.minecraft.world.level.block.SoundType sound, float hardness, float resistance, boolean tool)
     
    BaseBlock(net.minecraft.world.level.block.state.BlockBehaviour.Properties properties)
     
    BaseBlock(net.minecraft.world.level.material.MapColor color, net.minecraft.world.level.block.SoundType sound, float hardness, float resistance)
     
    BaseBlock(net.minecraft.world.level.material.MapColor color, net.minecraft.world.level.block.SoundType sound, float hardness, float resistance, boolean tool)
     
    BaseBlock(net.minecraft.world.level.material.MapColor color, net.minecraft.world.level.block.SoundType sound, float hardness, float resistance, int lightLevel)
     
  • 方法概要

    从类继承的方法 net.minecraft.world.level.block.Block

    animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf

    从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour

    attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isSignalSource, mirror, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, requiredFeatures, rotate, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, use, useShapeForLightOcclusion

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait

    从接口继承的方法 net.minecraft.world.flag.FeatureElement

    isEnabled

    从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock

    addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
  • 构造器详细资料

    • BaseBlock

      public BaseBlock(net.minecraft.world.level.block.state.BlockBehaviour.Properties properties)
    • BaseBlock

      public BaseBlock(Function<net.minecraft.world.level.block.state.BlockBehaviour.Properties,net.minecraft.world.level.block.state.BlockBehaviour.Properties> properties)
    • BaseBlock

      public BaseBlock(net.minecraft.world.level.material.MapColor color, net.minecraft.world.level.block.SoundType sound, float hardness, float resistance, int lightLevel)
    • BaseBlock

      public BaseBlock(net.minecraft.world.level.material.MapColor color, net.minecraft.world.level.block.SoundType sound, float hardness, float resistance)
    • BaseBlock

      public BaseBlock(net.minecraft.world.level.block.SoundType sound, float hardness, float resistance)
    • BaseBlock

      public BaseBlock(net.minecraft.world.level.block.SoundType sound, float hardness, float resistance, boolean tool)
    • BaseBlock

      public BaseBlock(net.minecraft.world.level.material.MapColor color, net.minecraft.world.level.block.SoundType sound, float hardness, float resistance, boolean tool)