类 InfinityArmorModel
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<E>
net.minecraft.client.model.AgeableListModel<T>
net.minecraft.client.model.HumanoidModel<net.minecraft.world.entity.LivingEntity>
committee.nova.mods.avaritia.client.model.entity.InfinityArmorModel
- 所有已实现的接口:
net.minecraft.client.model.ArmedModel,net.minecraft.client.model.HeadedModel
public class InfinityArmorModel
extends net.minecraft.client.model.HumanoidModel<net.minecraft.world.entity.LivingEntity>
Description:
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.client.model.HumanoidModel
net.minecraft.client.model.HumanoidModel.ArmPose -
字段概要
字段修饰符和类型字段说明final net.minecraft.client.model.geom.ModelPartfinal net.minecraft.client.model.geom.ModelPart从类继承的字段 net.minecraft.client.model.HumanoidModel
body, crouching, hat, HAT_OVERLAY_SCALE, head, leftArm, leftArmPose, leftLeg, LEGGINGS_OVERLAY_SCALE, OVERLAY_SCALE, rightArm, rightArmPose, rightLeg, swimAmount, TOOT_HORN_XROT_BASE, TOOT_HORN_YROT_BASE从类继承的字段 net.minecraft.client.model.AgeableListModel
babyBodyScale, babyHeadScale, babyYHeadOffset, bodyYOffset从类继承的字段 net.minecraft.client.model.EntityModel
attackTime, riding, young从类继承的字段 net.minecraft.client.model.Model
renderType -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected Iterable<net.minecraft.client.model.geom.ModelPart>static net.minecraft.client.model.geom.builders.LayerDefinitioncreateBodyLayer(net.minecraft.client.model.geom.builders.CubeDeformation cubDeformation) static net.minecraft.client.model.geom.builders.LayerDefinitionstatic net.minecraft.client.resources.model.Materialmaterial(net.minecraft.resources.ResourceLocation t) voidrender(net.minecraft.world.entity.LivingEntity livingEntity, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource multiBufferSource, com.mojang.blaze3d.vertex.VertexConsumer vertexConsumer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) voidsetScale(net.minecraft.client.model.geom.ModelPart modelPart, float scale) voidsetupAnim(@NotNull net.minecraft.world.entity.LivingEntity livingEntity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) 从类继承的方法 net.minecraft.client.model.HumanoidModel
copyPropertiesTo, createMesh, getArm, getHead, headParts, prepareMobModel, rotlerpRad, setAllVisible, setupAttackAnimation, translateToHand从类继承的方法 net.minecraft.client.model.AgeableListModel
renderToBuffer从类继承的方法 net.minecraft.client.model.EntityModel
copyPropertiesTo从类继承的方法 net.minecraft.client.model.Model
renderType
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字段详细资料
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root
public final net.minecraft.client.model.geom.ModelPart root -
bodyRoot
public final net.minecraft.client.model.geom.ModelPart bodyRoot
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构造器详细资料
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InfinityArmorModel
public InfinityArmorModel(net.minecraft.client.model.geom.ModelPart root, boolean isSilm)
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方法详细资料
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createLayer
public static net.minecraft.client.model.geom.builders.LayerDefinition createLayer() -
createBodyLayer
public static net.minecraft.client.model.geom.builders.LayerDefinition createBodyLayer(net.minecraft.client.model.geom.builders.CubeDeformation cubDeformation) -
bodyParts
- 覆盖:
bodyParts在类中net.minecraft.client.model.HumanoidModel<net.minecraft.world.entity.LivingEntity>
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setScale
public void setScale(net.minecraft.client.model.geom.ModelPart modelPart, float scale) -
setupAnim
public void setupAnim(@NotNull @NotNull net.minecraft.world.entity.LivingEntity livingEntity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) - 覆盖:
setupAnim在类中net.minecraft.client.model.HumanoidModel<net.minecraft.world.entity.LivingEntity>
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render
public void render(net.minecraft.world.entity.LivingEntity livingEntity, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource multiBufferSource, com.mojang.blaze3d.vertex.VertexConsumer vertexConsumer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) -
material
public static net.minecraft.client.resources.model.Material material(net.minecraft.resources.ResourceLocation t)
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