类 HaloUtils
java.lang.Object
committee.nova.mods.avaritia.client.model.loader.base.HaloUtils
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static net.minecraft.client.renderer.block.model.BakedQuadgenerateHaloQuad(net.minecraft.client.renderer.texture.TextureAtlasSprite sprite, int size, int color) static int[]mapFormats(com.mojang.blaze3d.vertex.VertexFormat from, com.mojang.blaze3d.vertex.VertexFormat to) static voidputBakedQuad(IVertexConsumer consumer, net.minecraft.client.renderer.block.model.BakedQuad quad) static voidputVertex(Quad.Vertex vx, double x, double y, double z, double u, double v) static net.minecraft.client.resources.model.BakedModeltintLayers(net.minecraft.client.resources.model.BakedModel model, it.unimi.dsi.fastutil.ints.IntList layerColors) static net.minecraft.client.renderer.block.model.BakedQuadtransformQuad(net.minecraft.client.renderer.block.model.BakedQuad quad, it.unimi.dsi.fastutil.ints.IntList layerColors) static List<net.minecraft.client.renderer.block.model.BakedQuad>transformQuads(List<net.minecraft.client.renderer.block.model.BakedQuad> quads, it.unimi.dsi.fastutil.ints.IntList layerColors) static voidunpack(int[] from, float[] to, com.mojang.blaze3d.vertex.VertexFormat formatFrom, int v, int e)
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构造器详细资料
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HaloUtils
public HaloUtils()
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方法详细资料
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generateHaloQuad
public static net.minecraft.client.renderer.block.model.BakedQuad generateHaloQuad(net.minecraft.client.renderer.texture.TextureAtlasSprite sprite, int size, int color) -
putVertex
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tintLayers
public static net.minecraft.client.resources.model.BakedModel tintLayers(net.minecraft.client.resources.model.BakedModel model, it.unimi.dsi.fastutil.ints.IntList layerColors) -
transformQuads
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mapFormats
public static int[] mapFormats(com.mojang.blaze3d.vertex.VertexFormat from, com.mojang.blaze3d.vertex.VertexFormat to) -
unpack
public static void unpack(int[] from, float[] to, com.mojang.blaze3d.vertex.VertexFormat formatFrom, int v, int e) -
putBakedQuad
public static void putBakedQuad(IVertexConsumer consumer, net.minecraft.client.renderer.block.model.BakedQuad quad) -
transformQuad
public static net.minecraft.client.renderer.block.model.BakedQuad transformQuad(net.minecraft.client.renderer.block.model.BakedQuad quad, it.unimi.dsi.fastutil.ints.IntList layerColors)
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