类 BladeSlashRender

java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<BladeSlashEntity>
committee.nova.mods.avaritia.client.render.entity.BladeSlashRender

public class BladeSlashRender extends net.minecraft.client.renderer.entity.EntityRenderer<BladeSlashEntity>
  • 字段概要

    从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer

    entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
  • 构造器概要

    构造器
    构造器
    说明
    BladeSlashRender(net.minecraft.client.renderer.entity.EntityRendererProvider.Context ctx)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    @NotNull net.minecraft.resources.ResourceLocation
     
    void
    render(BladeSlashEntity entity, float entityYaw, float partialTicks, com.mojang.blaze3d.vertex.PoseStack matrixStackIn, net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
     
    void
    vertex(org.joml.Matrix4f pose, org.joml.Matrix3f normal, com.mojang.blaze3d.vertex.VertexConsumer builder, float x, float y, float z, float u, float v, int nx, int nz, int ny, int packedLight, int alpha)
     

    从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer

    getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • 构造器详细资料

    • BladeSlashRender

      public BladeSlashRender(net.minecraft.client.renderer.entity.EntityRendererProvider.Context ctx)
  • 方法详细资料

    • render

      public void render(BladeSlashEntity entity, float entityYaw, float partialTicks, com.mojang.blaze3d.vertex.PoseStack matrixStackIn, net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
      覆盖:
      render 在类中 net.minecraft.client.renderer.entity.EntityRenderer<BladeSlashEntity>
    • getTextureLocation

      @NotNull public @NotNull net.minecraft.resources.ResourceLocation getTextureLocation(@NotNull @NotNull BladeSlashEntity entity)
      指定者:
      getTextureLocation 在类中 net.minecraft.client.renderer.entity.EntityRenderer<BladeSlashEntity>
    • vertex

      public void vertex(org.joml.Matrix4f pose, org.joml.Matrix3f normal, com.mojang.blaze3d.vertex.VertexConsumer builder, float x, float y, float z, float u, float v, int nx, int nz, int ny, int packedLight, int alpha)