类 InfinityThrownTridentRender

java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<InfinityThrownTrident>
committee.nova.mods.avaritia.client.render.entity.InfinityThrownTridentRender

public class InfinityThrownTridentRender extends net.minecraft.client.renderer.entity.EntityRenderer<InfinityThrownTrident>
  • 字段概要

    从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer

    entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
  • 构造器概要

    构造器
    构造器
    说明
    InfinityThrownTridentRender(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    @NotNull net.minecraft.resources.ResourceLocation
    getTextureLocation(@NotNull InfinityThrownTrident thrownTrident)
     
    void
    render(InfinityThrownTrident entity, float entityYaw, float partialTicks, com.mojang.blaze3d.vertex.PoseStack poseStack, @NotNull net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
     

    从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer

    getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • 构造器详细资料

    • InfinityThrownTridentRender

      public InfinityThrownTridentRender(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context)
  • 方法详细资料

    • render

      public void render(InfinityThrownTrident entity, float entityYaw, float partialTicks, com.mojang.blaze3d.vertex.PoseStack poseStack, @NotNull @NotNull net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
      覆盖:
      render 在类中 net.minecraft.client.renderer.entity.EntityRenderer<InfinityThrownTrident>
    • getTextureLocation

      @NotNull public @NotNull net.minecraft.resources.ResourceLocation getTextureLocation(@NotNull @NotNull InfinityThrownTrident thrownTrident)
      指定者:
      getTextureLocation 在类中 net.minecraft.client.renderer.entity.EntityRenderer<InfinityThrownTrident>