类 TNTProEntityRender

java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<TNTProEntity>
committee.nova.mods.avaritia.client.render.entity.TNTProEntityRender

public class TNTProEntityRender extends net.minecraft.client.renderer.entity.EntityRenderer<TNTProEntity>
  • 字段概要

    从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer

    entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
  • 构造器概要

    构造器
    构造器
    说明
    TNTProEntityRender(net.minecraft.client.renderer.entity.EntityRendererProvider.Context pContext)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    net.minecraft.resources.ResourceLocation
     
    void
    render(TNTProEntity pEntity, float pEntityYaw, float pPartialTicks, com.mojang.blaze3d.vertex.PoseStack pPoseStack, net.minecraft.client.renderer.MultiBufferSource pBuffer, int pPackedLight)
     

    从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer

    getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • 构造器详细资料

    • TNTProEntityRender

      public TNTProEntityRender(net.minecraft.client.renderer.entity.EntityRendererProvider.Context pContext)
  • 方法详细资料

    • render

      public void render(TNTProEntity pEntity, float pEntityYaw, float pPartialTicks, com.mojang.blaze3d.vertex.PoseStack pPoseStack, net.minecraft.client.renderer.MultiBufferSource pBuffer, int pPackedLight)
      覆盖:
      render 在类中 net.minecraft.client.renderer.entity.EntityRenderer<TNTProEntity>
    • getTextureLocation

      public net.minecraft.resources.ResourceLocation getTextureLocation(TNTProEntity pEntity)
      指定者:
      getTextureLocation 在类中 net.minecraft.client.renderer.entity.EntityRenderer<TNTProEntity>