类 InfinityShieldRender

java.lang.Object
net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer
committee.nova.mods.avaritia.client.render.item.InfinityShieldRender
所有已实现的接口:
net.minecraft.server.packs.resources.PreparableReloadListener, net.minecraft.server.packs.resources.ResourceManagerReloadListener

public class InfinityShieldRender extends net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer
  • 嵌套类概要

    从接口继承的嵌套类/接口 net.minecraft.server.packs.resources.PreparableReloadListener

    net.minecraft.server.packs.resources.PreparableReloadListener.PreparationBarrier
  • 构造器概要

    构造器
    构造器
    说明
    InfinityShieldRender(net.minecraft.client.renderer.blockentity.BlockEntityRenderDispatcher blockEntityRenderDispatcher, net.minecraft.client.model.geom.EntityModelSet entityModelSet)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    void
    renderByItem(@NotNull net.minecraft.world.item.ItemStack stack, @NotNull net.minecraft.world.item.ItemDisplayContext displayContext, @NotNull com.mojang.blaze3d.vertex.PoseStack poseStack, @NotNull net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight, int packedOverlay)
     

    从类继承的方法 net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer

    onResourceManagerReload

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    从接口继承的方法 net.minecraft.server.packs.resources.PreparableReloadListener

    getName

    从接口继承的方法 net.minecraft.server.packs.resources.ResourceManagerReloadListener

    reload
  • 构造器详细资料

    • InfinityShieldRender

      public InfinityShieldRender(net.minecraft.client.renderer.blockentity.BlockEntityRenderDispatcher blockEntityRenderDispatcher, net.minecraft.client.model.geom.EntityModelSet entityModelSet)
  • 方法详细资料

    • renderByItem

      public void renderByItem(@NotNull @NotNull net.minecraft.world.item.ItemStack stack, @NotNull @NotNull net.minecraft.world.item.ItemDisplayContext displayContext, @NotNull @NotNull com.mojang.blaze3d.vertex.PoseStack poseStack, @NotNull @NotNull net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight, int packedOverlay)
      覆盖:
      renderByItem 在类中 net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer