类 NeutronCollectorBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
committee.nova.mods.avaritia.api.common.block.BaseBlock
committee.nova.mods.avaritia.api.common.block.BaseTileEntityBlock
committee.nova.mods.avaritia.common.block.collector.NeutronCollectorBlock
- 所有已实现的接口:
net.minecraft.world.flag.FeatureElement,net.minecraft.world.level.block.EntityBlock,net.minecraft.world.level.ItemLike,net.minecraftforge.common.extensions.IForgeBlock
Description:
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
net.minecraft.world.level.block.Block.BlockStatePairKey从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase, net.minecraft.world.level.block.state.BlockBehaviour.OffsetFunction, net.minecraft.world.level.block.state.BlockBehaviour.OffsetType, net.minecraft.world.level.block.state.BlockBehaviour.Properties, net.minecraft.world.level.block.state.BlockBehaviour.StateArgumentPredicate<A extends Object>, net.minecraft.world.level.block.state.BlockBehaviour.StatePredicate -
字段概要
字段从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected voidcreateBlockStateDefinition(net.minecraft.world.level.block.state.StateDefinition.Builder<net.minecraft.world.level.block.Block, net.minecraft.world.level.block.state.BlockState> builder) protected <T extends net.minecraft.world.level.block.entity.BlockEntity>
net.minecraft.world.level.block.entity.BlockEntityTicker<T>getServerTicker(net.minecraft.world.level.Level level, net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.block.entity.BlockEntityType<T> type) net.minecraft.world.level.block.state.BlockStategetStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext context) net.minecraft.world.level.block.state.BlockStatemirror(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.block.Mirror mirror) @Nullable net.minecraft.world.level.block.entity.BlockEntitynewBlockEntity(@NotNull net.minecraft.core.BlockPos pos, @NotNull net.minecraft.world.level.block.state.BlockState state) voidonRemove(net.minecraft.world.level.block.state.BlockState state, @NotNull net.minecraft.world.level.Level level, @NotNull net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState newState, boolean isMoving) net.minecraft.world.level.block.state.BlockStaterotate(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.block.Rotation rot) net.minecraft.world.InteractionResultuse(@NotNull net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, @NotNull net.minecraft.core.BlockPos pos, @NotNull net.minecraft.world.entity.player.Player player, @NotNull net.minecraft.world.InteractionHand hand, @NotNull net.minecraft.world.phys.BlockHitResult trace) 从类继承的方法 committee.nova.mods.avaritia.api.common.block.BaseTileEntityBlock
createTicker, getClientTicker, getTicker从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isSignalSource, neighborChanged, onPlace, onProjectileHit, randomTick, requiredFeatures, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait从接口继承的方法 net.minecraft.world.level.block.EntityBlock
getListener从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
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字段详细资料
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FACING
public static final net.minecraft.world.level.block.state.properties.DirectionProperty FACING
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构造器详细资料
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NeutronCollectorBlock
public NeutronCollectorBlock()
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方法详细资料
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newBlockEntity
@Nullable public @Nullable net.minecraft.world.level.block.entity.BlockEntity newBlockEntity(@NotNull @NotNull net.minecraft.core.BlockPos pos, @NotNull @NotNull net.minecraft.world.level.block.state.BlockState state) -
createBlockStateDefinition
protected void createBlockStateDefinition(net.minecraft.world.level.block.state.StateDefinition.Builder<net.minecraft.world.level.block.Block, net.minecraft.world.level.block.state.BlockState> builder) - 覆盖:
createBlockStateDefinition在类中net.minecraft.world.level.block.Block
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getStateForPlacement
public net.minecraft.world.level.block.state.BlockState getStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext context) - 覆盖:
getStateForPlacement在类中net.minecraft.world.level.block.Block
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onRemove
public void onRemove(net.minecraft.world.level.block.state.BlockState state, @NotNull @NotNull net.minecraft.world.level.Level level, @NotNull @NotNull net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState newState, boolean isMoving) - 覆盖:
onRemove在类中net.minecraft.world.level.block.state.BlockBehaviour
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use
public net.minecraft.world.InteractionResult use(@NotNull @NotNull net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, @NotNull @NotNull net.minecraft.core.BlockPos pos, @NotNull @NotNull net.minecraft.world.entity.player.Player player, @NotNull @NotNull net.minecraft.world.InteractionHand hand, @NotNull @NotNull net.minecraft.world.phys.BlockHitResult trace) - 覆盖:
use在类中net.minecraft.world.level.block.state.BlockBehaviour
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rotate
public net.minecraft.world.level.block.state.BlockState rotate(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.block.Rotation rot) - 覆盖:
rotate在类中net.minecraft.world.level.block.state.BlockBehaviour
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mirror
public net.minecraft.world.level.block.state.BlockState mirror(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.block.Mirror mirror) - 覆盖:
mirror在类中net.minecraft.world.level.block.state.BlockBehaviour
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getServerTicker
protected <T extends net.minecraft.world.level.block.entity.BlockEntity> net.minecraft.world.level.block.entity.BlockEntityTicker<T> getServerTicker(net.minecraft.world.level.Level level, net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.block.entity.BlockEntityType<T> type) - 覆盖:
getServerTicker在类中BaseTileEntityBlock
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