类 NeutronCollectorBlock

java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
所有已实现的接口:
net.minecraft.world.flag.FeatureElement, net.minecraft.world.level.block.EntityBlock, net.minecraft.world.level.ItemLike, net.minecraftforge.common.extensions.IForgeBlock

public class NeutronCollectorBlock extends BaseTileEntityBlock
Description:
  • 嵌套类概要

    从类继承的嵌套类/接口 net.minecraft.world.level.block.Block

    net.minecraft.world.level.block.Block.BlockStatePairKey

    从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour

    net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase, net.minecraft.world.level.block.state.BlockBehaviour.OffsetFunction, net.minecraft.world.level.block.state.BlockBehaviour.OffsetType, net.minecraft.world.level.block.state.BlockBehaviour.Properties, net.minecraft.world.level.block.state.BlockBehaviour.StateArgumentPredicate<A extends Object>, net.minecraft.world.level.block.state.BlockBehaviour.StatePredicate
  • 字段概要

    字段
    修饰符和类型
    字段
    说明
    static final net.minecraft.world.level.block.state.properties.DirectionProperty
     

    从类继承的字段 net.minecraft.world.level.block.Block

    BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS

    从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour

    drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER

    从接口继承的字段 net.minecraft.world.flag.FeatureElement

    FILTERED_REGISTRIES
  • 构造器概要

    构造器
    构造器
    说明
     
  • 方法概要

    修饰符和类型
    方法
    说明
    protected void
    createBlockStateDefinition(net.minecraft.world.level.block.state.StateDefinition.Builder<net.minecraft.world.level.block.Block,net.minecraft.world.level.block.state.BlockState> builder)
     
    protected <T extends net.minecraft.world.level.block.entity.BlockEntity>
    net.minecraft.world.level.block.entity.BlockEntityTicker<T>
    getServerTicker(net.minecraft.world.level.Level level, net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.block.entity.BlockEntityType<T> type)
     
    net.minecraft.world.level.block.state.BlockState
    getStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext context)
     
    net.minecraft.world.level.block.state.BlockState
    mirror(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.block.Mirror mirror)
     
    @Nullable net.minecraft.world.level.block.entity.BlockEntity
    newBlockEntity(@NotNull net.minecraft.core.BlockPos pos, @NotNull net.minecraft.world.level.block.state.BlockState state)
     
    void
    onRemove(net.minecraft.world.level.block.state.BlockState state, @NotNull net.minecraft.world.level.Level level, @NotNull net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState newState, boolean isMoving)
     
    net.minecraft.world.level.block.state.BlockState
    rotate(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.block.Rotation rot)
     
    net.minecraft.world.InteractionResult
    use(@NotNull net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, @NotNull net.minecraft.core.BlockPos pos, @NotNull net.minecraft.world.entity.player.Player player, @NotNull net.minecraft.world.InteractionHand hand, @NotNull net.minecraft.world.phys.BlockHitResult trace)
     

    从类继承的方法 committee.nova.mods.avaritia.api.common.block.BaseTileEntityBlock

    createTicker, getClientTicker, getTicker

    从类继承的方法 net.minecraft.world.level.block.Block

    animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf

    从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour

    attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isSignalSource, neighborChanged, onPlace, onProjectileHit, randomTick, requiredFeatures, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait

    从接口继承的方法 net.minecraft.world.level.block.EntityBlock

    getListener

    从接口继承的方法 net.minecraft.world.flag.FeatureElement

    isEnabled

    从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock

    addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
  • 字段详细资料

    • FACING

      public static final net.minecraft.world.level.block.state.properties.DirectionProperty FACING
  • 构造器详细资料

    • NeutronCollectorBlock

      public NeutronCollectorBlock()
  • 方法详细资料

    • newBlockEntity

      @Nullable public @Nullable net.minecraft.world.level.block.entity.BlockEntity newBlockEntity(@NotNull @NotNull net.minecraft.core.BlockPos pos, @NotNull @NotNull net.minecraft.world.level.block.state.BlockState state)
    • createBlockStateDefinition

      protected void createBlockStateDefinition(net.minecraft.world.level.block.state.StateDefinition.Builder<net.minecraft.world.level.block.Block,net.minecraft.world.level.block.state.BlockState> builder)
      覆盖:
      createBlockStateDefinition 在类中 net.minecraft.world.level.block.Block
    • getStateForPlacement

      public net.minecraft.world.level.block.state.BlockState getStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext context)
      覆盖:
      getStateForPlacement 在类中 net.minecraft.world.level.block.Block
    • onRemove

      public void onRemove(net.minecraft.world.level.block.state.BlockState state, @NotNull @NotNull net.minecraft.world.level.Level level, @NotNull @NotNull net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState newState, boolean isMoving)
      覆盖:
      onRemove 在类中 net.minecraft.world.level.block.state.BlockBehaviour
    • use

      public net.minecraft.world.InteractionResult use(@NotNull @NotNull net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, @NotNull @NotNull net.minecraft.core.BlockPos pos, @NotNull @NotNull net.minecraft.world.entity.player.Player player, @NotNull @NotNull net.minecraft.world.InteractionHand hand, @NotNull @NotNull net.minecraft.world.phys.BlockHitResult trace)
      覆盖:
      use 在类中 net.minecraft.world.level.block.state.BlockBehaviour
    • rotate

      public net.minecraft.world.level.block.state.BlockState rotate(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.block.Rotation rot)
      覆盖:
      rotate 在类中 net.minecraft.world.level.block.state.BlockBehaviour
    • mirror

      public net.minecraft.world.level.block.state.BlockState mirror(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.block.Mirror mirror)
      覆盖:
      mirror 在类中 net.minecraft.world.level.block.state.BlockBehaviour
    • getServerTicker

      protected <T extends net.minecraft.world.level.block.entity.BlockEntity> net.minecraft.world.level.block.entity.BlockEntityTicker<T> getServerTicker(net.minecraft.world.level.Level level, net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.block.entity.BlockEntityType<T> type)
      覆盖:
      getServerTicker 在类中 BaseTileEntityBlock