类 EndestPearlEntity
java.lang.Object
net.minecraftforge.common.capabilities.CapabilityProvider<net.minecraft.world.entity.Entity>
net.minecraft.world.entity.Entity
net.minecraft.world.entity.projectile.Projectile
net.minecraft.world.entity.projectile.ThrowableProjectile
net.minecraft.world.entity.projectile.ThrowableItemProjectile
committee.nova.mods.avaritia.common.entity.EndestPearlEntity
- 所有已实现的接口:
net.minecraft.commands.CommandSource,net.minecraft.world.entity.projectile.ItemSupplier,net.minecraft.world.entity.TraceableEntity,net.minecraft.world.level.entity.EntityAccess,net.minecraft.world.Nameable,net.minecraftforge.common.capabilities.ICapabilityProvider,net.minecraftforge.common.capabilities.ICapabilityProviderImpl<net.minecraft.world.entity.Entity>,net.minecraftforge.common.capabilities.ICapabilitySerializable<net.minecraft.nbt.CompoundTag>,net.minecraftforge.common.extensions.IForgeEntity,net.minecraftforge.common.util.INBTSerializable<net.minecraft.nbt.CompoundTag>
public class EndestPearlEntity
extends net.minecraft.world.entity.projectile.ThrowableItemProjectile
Description:
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
net.minecraft.world.entity.Entity.MoveFunction, net.minecraft.world.entity.Entity.MovementEmission, net.minecraft.world.entity.Entity.RemovalReason从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider
net.minecraftforge.common.capabilities.CapabilityProvider.AsField<B extends net.minecraftforge.common.capabilities.ICapabilityProviderImpl<B>> -
字段概要
从类继承的字段 net.minecraft.world.entity.projectile.Projectile
leftOwner从类继承的字段 net.minecraft.world.entity.Entity
BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, BREATHING_DISTANCE_BELOW_EYES, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, isInsidePortal, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noCulling, noPhysics, PASSENGERS_TAG, portalEntrancePos, portalTime, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, walkDist, walkDistO, wasEyeInWater, wasInPowderSnow, wasOnFire, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld从接口继承的字段 net.minecraft.commands.CommandSource
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构造器概要
构造器构造器说明EndestPearlEntity(net.minecraft.world.entity.EntityType<? extends net.minecraft.world.entity.projectile.ThrowableItemProjectile> entityType, net.minecraft.world.level.Level level) EndestPearlEntity(net.minecraft.world.level.Level level, double x, double y, double z) EndestPearlEntity(net.minecraft.world.level.Level level, net.minecraft.world.entity.LivingEntity shooter) -
方法概要
修饰符和类型方法说明@NotNull net.minecraft.network.protocol.Packet<net.minecraft.network.protocol.game.ClientGamePacketListener>protected @NotNull net.minecraft.world.item.ItemvoidhandleEntityEvent(byte pId) protected voidonHitBlock(@NotNull net.minecraft.world.phys.BlockHitResult result) protected voidonHitEntity(net.minecraft.world.phys.EntityHitResult pos) voidsetShooter(net.minecraft.world.entity.LivingEntity shooter) 从类继承的方法 net.minecraft.world.entity.projectile.ThrowableItemProjectile
addAdditionalSaveData, defineSynchedData, getItem, getItemRaw, readAdditionalSaveData, setItem从类继承的方法 net.minecraft.world.entity.projectile.ThrowableProjectile
getGravity, shouldRenderAtSqrDistance, tick从类继承的方法 net.minecraft.world.entity.projectile.Projectile
canHitEntity, checkLeftOwner, getEffectSource, getOwner, lerpMotion, lerpRotation, mayInteract, onHit, ownedBy, recreateFromPacket, setOwner, shoot, shootFromRotation, updateRotation从类继承的方法 net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, acceptsFailure, acceptsSuccess, addDeltaMovement, addPassenger, addTag, animateHurt, awardKillScore, baseTick, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canChangeDimensions, canCollideWith, canEnterPose, canFreeze, canRide, canSpawnSprintParticle, canSprint, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, causeFallDamage, changeDimension, changeDimension, checkBelowWorld, checkDespawn, checkFallDamage, checkInsideBlocks, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, copyPosition, couldAcceptPassenger, createCommandSourceStack, createHoverEvent, damageSources, dampensVibrations, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doEnchantDamageEffects, doWaterSplashEffect, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, findDimensionEntryPoint, fireImmune, fixupDimensions, gameEvent, gameEvent, getAirSupply, getAllSlots, getArmorSlots, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockSpeedFactor, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getBoundingBoxForCulling, getBoundingBoxForPose, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getControllingPassenger, getCustomName, getDeltaMovement, getDimensionChangingDelay, getDimensions, getDimensionsForge, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getExitPortal, getEyeHeight, getEyeHeight, getEyeHeight, getEyeHeightAccess, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFeetBlockState, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getHandHoldingItemAngle, getHandSlots, getId, getIndirectPassengers, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxFallDistance, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getMyRidingOffset, getName, getNameTagOffsetY, getOnPos, getOnPos, getOnPosLegacy, getPassengers, getPassengersAndSelf, getPassengersRidingOffset, getPercentFrozen, getPermissionLevel, getPersistentData, getPickRadius, getPickResult, getPistonPushReaction, getPortalCooldown, getPortalWaitTime, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandomX, getRandomY, getRandomZ, getRelativePortalPosition, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSlot, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getViewScale, getViewVector, getViewXRot, getViewYRot, getVisualRotationYInDegrees, getX, getX, getXRot, getY, getY, getYHeadRot, getYRot, getZ, getZ, handleDamageEvent, handleInsidePortal, handleNetherPortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPermissions, hasPose, hurt, ignoreExplosion, interact, interactAt, is, isAddedToWorld, isAlive, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isColliding, isControlledByLocalInstance, isCrouching, isCurrentlyGlowing, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isInWall, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPickable, isPushable, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, isVisuallySwimming, kill, killedEntity, lavaHurt, lerpHeadTo, lerpTo, level, limitPistonMovement, load, lookAt, makeBoundingBox, makeStuckInBlock, markHurt, maxUpStep, maybeBackOffFromEdge, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToWorld, onBelowWorld, onClientRemoval, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromWorld, onSyncedDataUpdated, onSyncedDataUpdated, pick, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, push, reapplyPosition, refreshDimensions, remove, removeAfterChangingDimensions, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rideTick, rotate, save, saveAsPassenger, saveWithoutId, sendSystemMessage, setAirSupply, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setItemSlot, setLevel, setLevelCallback, setMaxUpStep, setNoGravity, setOldPosAndRot, setOnGround, setOnGroundWithKnownMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSecondsOnFire, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSprinting, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYBodyRot, setYHeadRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldShowName, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopRiding, stopSeenByPlayer, syncPacketPositionCodec, teleportRelative, teleportTo, teleportTo, teleportToWithTicket, thunderHit, toString, touchingUnloadedChunk, trackingPosition, tryCheckInsideBlocks, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCaps从接口继承的方法 net.minecraft.commands.CommandSource
alwaysAccepts从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability, getCapability从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canSwimInFluidType, deserializeNBT, getClassification, getEyeHeightForge, getFluidFallDistanceModifier, getFluidMotionScale, getParts, getPickedResult, getSoundFromFluidType, getStepHeight, hasCustomOutlineRendering, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, serializeNBT, shouldRiderSit, shouldUpdateFluidWhileBoating
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构造器详细资料
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EndestPearlEntity
public EndestPearlEntity(net.minecraft.world.entity.EntityType<? extends net.minecraft.world.entity.projectile.ThrowableItemProjectile> entityType, net.minecraft.world.level.Level level) -
EndestPearlEntity
public EndestPearlEntity(net.minecraft.world.level.Level level, net.minecraft.world.entity.LivingEntity shooter) -
EndestPearlEntity
public EndestPearlEntity(net.minecraft.world.level.Level level, double x, double y, double z)
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方法详细资料
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getDefaultItem
@NotNull protected @NotNull net.minecraft.world.item.Item getDefaultItem()- 指定者:
getDefaultItem在类中net.minecraft.world.entity.projectile.ThrowableItemProjectile
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getAddEntityPacket
@NotNull public @NotNull net.minecraft.network.protocol.Packet<net.minecraft.network.protocol.game.ClientGamePacketListener> getAddEntityPacket()- 覆盖:
getAddEntityPacket在类中net.minecraft.world.entity.projectile.Projectile
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setShooter
public void setShooter(net.minecraft.world.entity.LivingEntity shooter) -
handleEntityEvent
public void handleEntityEvent(byte pId) - 覆盖:
handleEntityEvent在类中net.minecraft.world.entity.Entity
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onHitEntity
protected void onHitEntity(net.minecraft.world.phys.EntityHitResult pos) - 覆盖:
onHitEntity在类中net.minecraft.world.entity.projectile.Projectile
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onHitBlock
protected void onHitBlock(@NotNull @NotNull net.minecraft.world.phys.BlockHitResult result) - 覆盖:
onHitBlock在类中net.minecraft.world.entity.projectile.Projectile
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