类 SuperDamageEntity
java.lang.Object
net.minecraftforge.common.capabilities.CapabilityProvider<net.minecraft.world.entity.Entity>
net.minecraft.world.entity.Entity
net.minecraft.world.entity.projectile.Projectile
committee.nova.mods.avaritia.common.entity.SuperDamageEntity
- 所有已实现的接口:
net.minecraft.commands.CommandSource,net.minecraft.world.entity.TraceableEntity,net.minecraft.world.level.entity.EntityAccess,net.minecraft.world.Nameable,net.minecraftforge.common.capabilities.ICapabilityProvider,net.minecraftforge.common.capabilities.ICapabilityProviderImpl<net.minecraft.world.entity.Entity>,net.minecraftforge.common.capabilities.ICapabilitySerializable<net.minecraft.nbt.CompoundTag>,net.minecraftforge.common.extensions.IForgeEntity,net.minecraftforge.common.util.INBTSerializable<net.minecraft.nbt.CompoundTag>
public class SuperDamageEntity
extends net.minecraft.world.entity.projectile.Projectile
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
net.minecraft.world.entity.Entity.MoveFunction, net.minecraft.world.entity.Entity.MovementEmission, net.minecraft.world.entity.Entity.RemovalReason从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider
net.minecraftforge.common.capabilities.CapabilityProvider.AsField<B extends net.minecraftforge.common.capabilities.ICapabilityProviderImpl<B>> -
字段概要
字段从类继承的字段 net.minecraft.world.entity.projectile.Projectile
leftOwner从类继承的字段 net.minecraft.world.entity.Entity
BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, BREATHING_DISTANCE_BELOW_EYES, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, isInsidePortal, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noCulling, noPhysics, PASSENGERS_TAG, portalEntrancePos, portalTime, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, walkDist, walkDistO, wasEyeInWater, wasInPowderSnow, wasOnFire, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld从接口继承的字段 net.minecraft.commands.CommandSource
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构造器概要
构造器构造器说明SuperDamageEntity(net.minecraft.world.entity.EntityType<? extends net.minecraft.world.entity.projectile.Projectile> type, net.minecraft.world.level.Level worldIn) SuperDamageEntity(net.minecraft.world.level.Level worldIn, double x, double y, double z) SuperDamageEntity(net.minecraft.world.level.Level worldIn, net.minecraft.world.entity.LivingEntity livingEntityIn) SuperDamageEntity(net.minecraft.world.level.Level worldIn, net.minecraft.world.entity.LivingEntity livingEntityIn, int damageModifier) SuperDamageEntity(net.minecraft.world.level.Level worldIn, net.minecraft.world.entity.LivingEntity livingEntityIn, int damageModifier, int durationModifier) -
方法概要
修饰符和类型方法说明protected voidcalculateCollision(net.minecraft.world.level.Level world) protected voidprotected voidprotected net.minecraft.world.phys.BlockHitResultgetBlockHitResult(net.minecraft.world.level.Level world, net.minecraft.world.phys.Vec3 startPos, net.minecraft.world.phys.Vec3 endPos) protected voidhitEntities(net.minecraft.world.level.Level world, net.minecraft.world.phys.Vec3 startPos, net.minecraft.world.phys.Vec3 endPos) protected voidonHitBlock(@NotNull net.minecraft.world.phys.BlockHitResult result) protected voidonHitEntity(@NotNull net.minecraft.world.phys.EntityHitResult result) booleanshouldRenderAtSqrDistance(double p_70112_1_) voidtick()从类继承的方法 net.minecraft.world.entity.projectile.Projectile
addAdditionalSaveData, canHitEntity, checkLeftOwner, getAddEntityPacket, getEffectSource, getOwner, lerpMotion, lerpRotation, mayInteract, onHit, ownedBy, readAdditionalSaveData, recreateFromPacket, setOwner, shoot, shootFromRotation, updateRotation从类继承的方法 net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, acceptsFailure, acceptsSuccess, addDeltaMovement, addPassenger, addTag, animateHurt, awardKillScore, baseTick, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canChangeDimensions, canCollideWith, canEnterPose, canFreeze, canRide, canSpawnSprintParticle, canSprint, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, causeFallDamage, changeDimension, changeDimension, checkBelowWorld, checkDespawn, checkFallDamage, checkInsideBlocks, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, copyPosition, couldAcceptPassenger, createCommandSourceStack, createHoverEvent, damageSources, dampensVibrations, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doEnchantDamageEffects, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, findDimensionEntryPoint, fireImmune, fixupDimensions, gameEvent, gameEvent, getAirSupply, getAllSlots, getArmorSlots, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockSpeedFactor, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getBoundingBoxForCulling, getBoundingBoxForPose, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getControllingPassenger, getCustomName, getDeltaMovement, getDimensionChangingDelay, getDimensions, getDimensionsForge, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getExitPortal, getEyeHeight, getEyeHeight, getEyeHeight, getEyeHeightAccess, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFeetBlockState, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getHandHoldingItemAngle, getHandSlots, getId, getIndirectPassengers, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxFallDistance, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getMyRidingOffset, getName, getNameTagOffsetY, getOnPos, getOnPos, getOnPosLegacy, getPassengers, getPassengersAndSelf, getPassengersRidingOffset, getPercentFrozen, getPermissionLevel, getPersistentData, getPickRadius, getPickResult, getPistonPushReaction, getPortalCooldown, getPortalWaitTime, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandomX, getRandomY, getRandomZ, getRelativePortalPosition, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSlot, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getViewScale, getViewVector, getViewXRot, getViewYRot, getVisualRotationYInDegrees, getX, getX, getXRot, getY, getY, getYHeadRot, getYRot, getZ, getZ, handleDamageEvent, handleEntityEvent, handleInsidePortal, handleNetherPortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPermissions, hasPose, hurt, ignoreExplosion, interact, interactAt, is, isAddedToWorld, isAlive, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isColliding, isControlledByLocalInstance, isCrouching, isCurrentlyGlowing, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isInWall, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPickable, isPushable, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, isVisuallySwimming, kill, killedEntity, lavaHurt, lerpHeadTo, lerpTo, level, limitPistonMovement, load, lookAt, makeBoundingBox, makeStuckInBlock, markHurt, maxUpStep, maybeBackOffFromEdge, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToWorld, onBelowWorld, onClientRemoval, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromWorld, onSyncedDataUpdated, onSyncedDataUpdated, pick, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, push, reapplyPosition, refreshDimensions, remove, removeAfterChangingDimensions, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rideTick, rotate, save, saveAsPassenger, saveWithoutId, sendSystemMessage, setAirSupply, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setItemSlot, setLevel, setLevelCallback, setMaxUpStep, setNoGravity, setOldPosAndRot, setOnGround, setOnGroundWithKnownMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSecondsOnFire, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSprinting, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYBodyRot, setYHeadRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldShowName, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopRiding, stopSeenByPlayer, syncPacketPositionCodec, teleportRelative, teleportTo, teleportTo, teleportToWithTicket, thunderHit, toString, touchingUnloadedChunk, trackingPosition, tryCheckInsideBlocks, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCaps从接口继承的方法 net.minecraft.commands.CommandSource
alwaysAccepts从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability, getCapability从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canSwimInFluidType, deserializeNBT, getClassification, getEyeHeightForge, getFluidFallDistanceModifier, getFluidMotionScale, getParts, getPickedResult, getSoundFromFluidType, getStepHeight, hasCustomOutlineRendering, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, serializeNBT, shouldRiderSit, shouldUpdateFluidWhileBoating
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字段详细资料
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defaultSpeed
public static float defaultSpeed -
zRot
public final float zRot -
damage
public float damage -
duration
public int duration
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构造器详细资料
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SuperDamageEntity
public SuperDamageEntity(net.minecraft.world.entity.EntityType<? extends net.minecraft.world.entity.projectile.Projectile> type, net.minecraft.world.level.Level worldIn) -
SuperDamageEntity
public SuperDamageEntity(net.minecraft.world.level.Level worldIn, double x, double y, double z) -
SuperDamageEntity
public SuperDamageEntity(net.minecraft.world.level.Level worldIn, net.minecraft.world.entity.LivingEntity livingEntityIn) -
SuperDamageEntity
public SuperDamageEntity(net.minecraft.world.level.Level worldIn, net.minecraft.world.entity.LivingEntity livingEntityIn, int damageModifier) -
SuperDamageEntity
public SuperDamageEntity(net.minecraft.world.level.Level worldIn, net.minecraft.world.entity.LivingEntity livingEntityIn, int damageModifier, int durationModifier)
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方法详细资料
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defineSynchedData
protected void defineSynchedData()- 指定者:
defineSynchedData在类中net.minecraft.world.entity.Entity
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doWaterSplashEffect
protected void doWaterSplashEffect()- 覆盖:
doWaterSplashEffect在类中net.minecraft.world.entity.Entity
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onHitEntity
protected void onHitEntity(@NotNull @NotNull net.minecraft.world.phys.EntityHitResult result) - 覆盖:
onHitEntity在类中net.minecraft.world.entity.projectile.Projectile
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onHitBlock
protected void onHitBlock(@NotNull @NotNull net.minecraft.world.phys.BlockHitResult result) - 覆盖:
onHitBlock在类中net.minecraft.world.entity.projectile.Projectile
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tick
public void tick()- 覆盖:
tick在类中net.minecraft.world.entity.projectile.Projectile
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shouldRenderAtSqrDistance
public boolean shouldRenderAtSqrDistance(double p_70112_1_) - 覆盖:
shouldRenderAtSqrDistance在类中net.minecraft.world.entity.Entity
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calculateCollision
protected void calculateCollision(net.minecraft.world.level.Level world) -
getBlockHitResult
protected net.minecraft.world.phys.BlockHitResult getBlockHitResult(net.minecraft.world.level.Level world, net.minecraft.world.phys.Vec3 startPos, net.minecraft.world.phys.Vec3 endPos) -
hitEntities
protected void hitEntities(net.minecraft.world.level.Level world, net.minecraft.world.phys.Vec3 startPos, net.minecraft.world.phys.Vec3 endPos)
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