类 NeutronCollectorMenu

java.lang.Object
net.minecraft.world.inventory.AbstractContainerMenu
所有已实现的接口:
IDataReceiver

public class NeutronCollectorMenu extends BaseTileMenu<NeutronCollectorTile>
Description:
  • 字段概要

    从类继承的字段 committee.nova.mods.avaritia.api.common.menu.BaseMenu

    level, player

    从类继承的字段 net.minecraft.world.inventory.AbstractContainerMenu

    CARRIED_SLOT_SIZE, containerId, QUICKCRAFT_HEADER_CONTINUE, QUICKCRAFT_HEADER_END, QUICKCRAFT_HEADER_START, QUICKCRAFT_TYPE_CHARITABLE, QUICKCRAFT_TYPE_CLONE, QUICKCRAFT_TYPE_GREEDY, SLOT_CLICKED_OUTSIDE, slots
  • 构造器概要

    构造器
    构造器
    说明
    NeutronCollectorMenu(int id, net.minecraft.world.entity.player.Inventory playerInventory, net.minecraft.core.BlockPos pos, net.minecraft.world.inventory.ContainerData data)
     
    NeutronCollectorMenu(int id, net.minecraft.world.entity.player.Inventory playerInventory, net.minecraft.network.FriendlyByteBuf buffer)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    int
     
    @NotNull net.minecraft.world.item.ItemStack
    quickMoveStack(@NotNull net.minecraft.world.entity.player.Player player, int slotNumber)
     

    从类继承的方法 committee.nova.mods.avaritia.api.common.menu.BaseTileMenu

    getTileEntity, stillValid

    从类继承的方法 committee.nova.mods.avaritia.api.common.menu.BaseMenu

    createInventorySlots, createInventorySlots, receive, sendMessage

    从类继承的方法 net.minecraft.world.inventory.AbstractContainerMenu

    addDataSlot, addDataSlots, addSlot, addSlotListener, broadcastChanges, broadcastFullState, canDragTo, canItemQuickReplace, canTakeItemForPickAll, checkContainerDataCount, checkContainerSize, clearContainer, clicked, clickMenuButton, findSlot, getCarried, getItems, getQuickcraftHeader, getQuickcraftMask, getQuickCraftPlaceCount, getQuickcraftType, getRedstoneSignalFromBlockEntity, getRedstoneSignalFromContainer, getSlot, getStateId, getType, incrementStateId, initializeContents, isValidQuickcraftType, isValidSlotIndex, moveItemStackTo, removed, removeSlotListener, resetQuickCraft, resumeRemoteUpdates, sendAllDataToRemote, setCarried, setData, setItem, setRemoteCarried, setRemoteSlot, setRemoteSlotNoCopy, setSynchronizer, slotsChanged, stillValid, suppressRemoteUpdates, transferState

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • 构造器详细资料

    • NeutronCollectorMenu

      public NeutronCollectorMenu(int id, net.minecraft.world.entity.player.Inventory playerInventory, net.minecraft.network.FriendlyByteBuf buffer)
    • NeutronCollectorMenu

      public NeutronCollectorMenu(int id, net.minecraft.world.entity.player.Inventory playerInventory, net.minecraft.core.BlockPos pos, net.minecraft.world.inventory.ContainerData data)
  • 方法详细资料

    • quickMoveStack

      @NotNull public @NotNull net.minecraft.world.item.ItemStack quickMoveStack(@NotNull @NotNull net.minecraft.world.entity.player.Player player, int slotNumber)
      覆盖:
      quickMoveStack 在类中 BaseMenu
    • getProgress

      public int getProgress()