类 PlayerRendererMixin

java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<T>
net.minecraft.client.renderer.entity.LivingEntityRenderer<net.minecraft.client.player.AbstractClientPlayer,net.minecraft.client.model.PlayerModel<net.minecraft.client.player.AbstractClientPlayer>>
committee.nova.mods.avaritia.init.mixins.PlayerRendererMixin
所有已实现的接口:
net.minecraft.client.renderer.entity.RenderLayerParent<net.minecraft.client.player.AbstractClientPlayer,net.minecraft.client.model.PlayerModel<net.minecraft.client.player.AbstractClientPlayer>>

public abstract class PlayerRendererMixin extends net.minecraft.client.renderer.entity.LivingEntityRenderer<net.minecraft.client.player.AbstractClientPlayer,net.minecraft.client.model.PlayerModel<net.minecraft.client.player.AbstractClientPlayer>>
  • 字段概要

    从类继承的字段 net.minecraft.client.renderer.entity.LivingEntityRenderer

    layers, model

    从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer

    entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
  • 构造器概要

    构造器
    构造器
    说明
    PlayerRendererMixin(net.minecraft.client.renderer.entity.EntityRendererProvider.Context pContext, net.minecraft.client.model.PlayerModel<net.minecraft.client.player.AbstractClientPlayer> pModel, float pShadowRadius)
     
  • 方法概要

    从类继承的方法 net.minecraft.client.renderer.entity.LivingEntityRenderer

    addLayer, getAttackAnim, getBob, getFlipDegrees, getModel, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, render, scale, setupRotations, shouldShowName

    从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer

    getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, getTextureLocation, renderNameTag, shouldRender

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    从接口继承的方法 net.minecraft.client.renderer.entity.RenderLayerParent

    getTextureLocation
  • 构造器详细资料

    • PlayerRendererMixin

      public PlayerRendererMixin(net.minecraft.client.renderer.entity.EntityRendererProvider.Context pContext, net.minecraft.client.model.PlayerModel<net.minecraft.client.player.AbstractClientPlayer> pModel, float pShadowRadius)