java.lang.Object
committee.nova.mods.avaritia.api.util.math.RayTracer

public class RayTracer extends Object
Description:
  • 构造器概要

    构造器
    构造器
    说明
     
  • 方法概要

    修饰符和类型
    方法
    说明
    static net.minecraft.world.phys.Vec3
    getCorrectedHeadVec(net.minecraft.world.entity.player.Player player)
     
    static net.minecraft.world.phys.Vec3
    getEndVec(net.minecraft.world.entity.player.Player player)
     
    static net.minecraft.world.phys.Vec3
    getEndVec(net.minecraft.world.entity.player.Player player, double reach)
     
    static net.minecraft.world.phys.Vec3
    getStartVec(net.minecraft.world.entity.player.Player player)
     
    static net.minecraft.world.phys.BlockHitResult
    retrace(net.minecraft.world.entity.player.Player player, double reach)
     

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • 构造器详细资料

    • RayTracer

      public RayTracer()
  • 方法详细资料

    • getCorrectedHeadVec

      public static net.minecraft.world.phys.Vec3 getCorrectedHeadVec(net.minecraft.world.entity.player.Player player)
    • getStartVec

      public static net.minecraft.world.phys.Vec3 getStartVec(net.minecraft.world.entity.player.Player player)
    • getEndVec

      public static net.minecraft.world.phys.Vec3 getEndVec(net.minecraft.world.entity.player.Player player)
    • getEndVec

      public static net.minecraft.world.phys.Vec3 getEndVec(net.minecraft.world.entity.player.Player player, double reach)
    • retrace

      public static net.minecraft.world.phys.BlockHitResult retrace(net.minecraft.world.entity.player.Player player, double reach)