类 ShockwaveParticle
java.lang.Object
net.minecraft.client.particle.Particle
net.minecraft.client.particle.SingleQuadParticle
net.minecraft.client.particle.TextureSheetParticle
committee.nova.mods.avaritia.client.particle.ShockwaveParticle
public class ShockwaveParticle
extends net.minecraft.client.particle.TextureSheetParticle
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嵌套类概要
嵌套类 -
字段概要
从类继承的字段 net.minecraft.client.particle.TextureSheetParticle
sprite从类继承的字段 net.minecraft.client.particle.SingleQuadParticle
quadSize从类继承的字段 net.minecraft.client.particle.Particle
age, alpha, bbHeight, bbWidth, bCol, friction, gCol, gravity, hasPhysics, level, lifetime, onGround, oRoll, random, rCol, removed, roll, speedUpWhenYMotionIsBlocked, x, xd, xo, y, yd, yo, z, zd, zo -
方法概要
修饰符和类型方法说明protected intgetLightColor(float pPartialTick) floatgetQuadSize(float partialTick) @NotNull net.minecraft.client.particle.ParticleRenderTypevoidrender(com.mojang.blaze3d.vertex.VertexConsumer buffer, net.minecraft.client.Camera camera, float partialticks) booleanSince we are so big, we always want to render ourselves even if the player does not have a direct line of sight to our originvoidtick()从类继承的方法 net.minecraft.client.particle.TextureSheetParticle
getU0, getU1, getV0, getV1, pickSprite, setSprite, setSpriteFromAge从类继承的方法 net.minecraft.client.particle.SingleQuadParticle
scale从类继承的方法 net.minecraft.client.particle.Particle
getBoundingBox, getLifetime, getParticleGroup, getPos, isAlive, move, remove, setAlpha, setBoundingBox, setColor, setLifetime, setLocationFromBoundingbox, setParticleSpeed, setPos, setPower, setSize, toString
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方法详细资料
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getQuadSize
public float getQuadSize(float partialTick) - 覆盖:
getQuadSize在类中net.minecraft.client.particle.SingleQuadParticle
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tick
public void tick()- 覆盖:
tick在类中net.minecraft.client.particle.Particle
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shouldCull
public boolean shouldCull()Since we are so big, we always want to render ourselves even if the player does not have a direct line of sight to our origin- 覆盖:
shouldCull在类中net.minecraft.client.particle.Particle
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render
public void render(com.mojang.blaze3d.vertex.VertexConsumer buffer, net.minecraft.client.Camera camera, float partialticks) - 覆盖:
render在类中net.minecraft.client.particle.SingleQuadParticle
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getRenderType
@NotNull public @NotNull net.minecraft.client.particle.ParticleRenderType getRenderType()- 指定者:
getRenderType在类中net.minecraft.client.particle.Particle
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getLightColor
protected int getLightColor(float pPartialTick) - 覆盖:
getLightColor在类中net.minecraft.client.particle.Particle
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