类 InfinityGolemRender

java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<T>
net.minecraft.client.renderer.entity.LivingEntityRenderer<T,M>
net.minecraft.client.renderer.entity.MobRenderer<net.minecraft.world.entity.animal.IronGolem,net.minecraft.client.model.IronGolemModel<net.minecraft.world.entity.animal.IronGolem>>
net.minecraft.client.renderer.entity.IronGolemRenderer
committee.nova.mods.avaritia.client.render.entity.InfinityGolemRender
所有已实现的接口:
net.minecraft.client.renderer.entity.RenderLayerParent<net.minecraft.world.entity.animal.IronGolem,net.minecraft.client.model.IronGolemModel<net.minecraft.world.entity.animal.IronGolem>>

public class InfinityGolemRender extends net.minecraft.client.renderer.entity.IronGolemRenderer
InfinityGolemRenderer
  • 字段概要

    从类继承的字段 net.minecraft.client.renderer.entity.MobRenderer

    LEASH_RENDER_STEPS

    从类继承的字段 net.minecraft.client.renderer.entity.LivingEntityRenderer

    layers, model

    从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer

    entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
  • 构造器概要

    构造器
    构造器
    说明
    InfinityGolemRender(net.minecraft.client.renderer.entity.EntityRendererProvider.Context p_174188_)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    @NotNull net.minecraft.resources.ResourceLocation
    getTextureLocation(@NotNull net.minecraft.world.entity.animal.IronGolem pEntity)
     

    从类继承的方法 net.minecraft.client.renderer.entity.IronGolemRenderer

    setupRotations

    从类继承的方法 net.minecraft.client.renderer.entity.MobRenderer

    render, shouldRender, shouldShowName

    从类继承的方法 net.minecraft.client.renderer.entity.LivingEntityRenderer

    addLayer, getAttackAnim, getBob, getFlipDegrees, getModel, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, scale

    从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer

    getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderNameTag

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • 构造器详细资料

    • InfinityGolemRender

      public InfinityGolemRender(net.minecraft.client.renderer.entity.EntityRendererProvider.Context p_174188_)
  • 方法详细资料

    • getTextureLocation

      @NotNull public @NotNull net.minecraft.resources.ResourceLocation getTextureLocation(@NotNull @NotNull net.minecraft.world.entity.animal.IronGolem pEntity)
      指定者:
      getTextureLocation 在接口中 net.minecraft.client.renderer.entity.RenderLayerParent<net.minecraft.world.entity.animal.IronGolem,net.minecraft.client.model.IronGolemModel<net.minecraft.world.entity.animal.IronGolem>>
      覆盖:
      getTextureLocation 在类中 net.minecraft.client.renderer.entity.IronGolemRenderer