java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<RainProEntity>
committee.nova.mods.avaritia.client.render.entity.RainProRender

public class RainProRender extends net.minecraft.client.renderer.entity.EntityRenderer<RainProEntity>
  • 字段概要

    从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer

    entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
  • 构造器概要

    构造器
    构造器
    说明
    RainProRender(net.minecraft.client.renderer.entity.EntityRendererProvider.Context pContext)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    protected int
    getBlockLightLevel(@NotNull RainProEntity pEntity, @NotNull net.minecraft.core.BlockPos pPos)
     
    net.minecraft.resources.ResourceLocation
     
    void
    render(RainProEntity entity, float entityYaw, float partialTicks, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
     

    从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer

    getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • 构造器详细资料

    • RainProRender

      public RainProRender(net.minecraft.client.renderer.entity.EntityRendererProvider.Context pContext)
  • 方法详细资料

    • getBlockLightLevel

      protected int getBlockLightLevel(@NotNull @NotNull RainProEntity pEntity, @NotNull @NotNull net.minecraft.core.BlockPos pPos)
      覆盖:
      getBlockLightLevel 在类中 net.minecraft.client.renderer.entity.EntityRenderer<RainProEntity>
    • render

      public void render(RainProEntity entity, float entityYaw, float partialTicks, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
      覆盖:
      render 在类中 net.minecraft.client.renderer.entity.EntityRenderer<RainProEntity>
    • getTextureLocation

      public net.minecraft.resources.ResourceLocation getTextureLocation(RainProEntity rainProEntity)
      指定者:
      getTextureLocation 在类中 net.minecraft.client.renderer.entity.EntityRenderer<RainProEntity>