类 InfinityChestBlockRender

java.lang.Object
committee.nova.mods.avaritia.client.render.tile.InfinityChestBlockRender
所有已实现的接口:
net.minecraft.client.renderer.blockentity.BlockEntityRenderer<InfinityChestTile>

public class InfinityChestBlockRender extends Object implements net.minecraft.client.renderer.blockentity.BlockEntityRenderer<InfinityChestTile>
  • 构造器概要

    构造器
    构造器
    说明
    InfinityChestBlockRender(net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context pContext)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    static net.minecraft.client.model.geom.builders.LayerDefinition
     
    void
    render(InfinityChestTile pBlockEntity, float pPartialTick, @NotNull com.mojang.blaze3d.vertex.PoseStack pPoseStack, @NotNull net.minecraft.client.renderer.MultiBufferSource pBuffer, int pPackedLight, int pPackedOverlay)
     

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    从接口继承的方法 net.minecraft.client.renderer.blockentity.BlockEntityRenderer

    getViewDistance, shouldRender, shouldRenderOffScreen
  • 构造器详细资料

    • InfinityChestBlockRender

      public InfinityChestBlockRender(net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context pContext)
  • 方法详细资料

    • createLayer

      public static net.minecraft.client.model.geom.builders.LayerDefinition createLayer()
    • render

      public void render(InfinityChestTile pBlockEntity, float pPartialTick, @NotNull @NotNull com.mojang.blaze3d.vertex.PoseStack pPoseStack, @NotNull @NotNull net.minecraft.client.renderer.MultiBufferSource pBuffer, int pPackedLight, int pPackedOverlay)
      指定者:
      render 在接口中 net.minecraft.client.renderer.blockentity.BlockEntityRenderer<InfinityChestTile>