类 SuperDamageEntity

java.lang.Object
net.minecraftforge.common.capabilities.CapabilityProvider<net.minecraft.world.entity.Entity>
net.minecraft.world.entity.Entity
net.minecraft.world.entity.projectile.Projectile
committee.nova.mods.avaritia.common.entity.SuperDamageEntity
所有已实现的接口:
net.minecraft.commands.CommandSource, net.minecraft.world.entity.TraceableEntity, net.minecraft.world.level.entity.EntityAccess, net.minecraft.world.Nameable, net.minecraftforge.common.capabilities.ICapabilityProvider, net.minecraftforge.common.capabilities.ICapabilityProviderImpl<net.minecraft.world.entity.Entity>, net.minecraftforge.common.capabilities.ICapabilitySerializable<net.minecraft.nbt.CompoundTag>, net.minecraftforge.common.extensions.IForgeEntity, net.minecraftforge.common.util.INBTSerializable<net.minecraft.nbt.CompoundTag>

public class SuperDamageEntity extends net.minecraft.world.entity.projectile.Projectile
  • 嵌套类概要

    从类继承的嵌套类/接口 net.minecraft.world.entity.Entity

    net.minecraft.world.entity.Entity.MoveFunction, net.minecraft.world.entity.Entity.MovementEmission, net.minecraft.world.entity.Entity.RemovalReason

    从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider

    net.minecraftforge.common.capabilities.CapabilityProvider.AsField<B extends net.minecraftforge.common.capabilities.ICapabilityProviderImpl<B>>
  • 字段概要

    字段
    修饰符和类型
    字段
    说明
    float
     
    static float
     
    int
     
    final float
     

    从类继承的字段 net.minecraft.world.entity.projectile.Projectile

    leftOwner

    从类继承的字段 net.minecraft.world.entity.Entity

    BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, BREATHING_DISTANCE_BELOW_EYES, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, isInsidePortal, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noCulling, noPhysics, PASSENGERS_TAG, portalEntrancePos, portalTime, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, walkDist, walkDistO, wasEyeInWater, wasInPowderSnow, wasOnFire, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld

    从接口继承的字段 net.minecraft.commands.CommandSource

    NULL
  • 构造器概要

    构造器
    构造器
    说明
    SuperDamageEntity(net.minecraft.world.entity.EntityType<? extends net.minecraft.world.entity.projectile.Projectile> type, net.minecraft.world.level.Level worldIn)
     
    SuperDamageEntity(net.minecraft.world.level.Level worldIn, double x, double y, double z)
     
    SuperDamageEntity(net.minecraft.world.level.Level worldIn, net.minecraft.world.entity.LivingEntity livingEntityIn)
     
    SuperDamageEntity(net.minecraft.world.level.Level worldIn, net.minecraft.world.entity.LivingEntity livingEntityIn, int damageModifier)
     
    SuperDamageEntity(net.minecraft.world.level.Level worldIn, net.minecraft.world.entity.LivingEntity livingEntityIn, int damageModifier, int durationModifier)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    protected void
    calculateCollision(net.minecraft.world.level.Level world)
     
    protected void
     
    protected void
     
    protected net.minecraft.world.phys.BlockHitResult
    getBlockHitResult(net.minecraft.world.level.Level world, net.minecraft.world.phys.Vec3 startPos, net.minecraft.world.phys.Vec3 endPos)
     
    protected void
    hitEntities(net.minecraft.world.level.Level world, net.minecraft.world.phys.Vec3 startPos, net.minecraft.world.phys.Vec3 endPos)
     
    protected void
    onHitBlock(@NotNull net.minecraft.world.phys.BlockHitResult result)
     
    protected void
    onHitEntity(@NotNull net.minecraft.world.phys.EntityHitResult result)
     
    boolean
    shouldRenderAtSqrDistance(double p_70112_1_)
     
    void
     

    从类继承的方法 net.minecraft.world.entity.projectile.Projectile

    addAdditionalSaveData, canHitEntity, checkLeftOwner, getAddEntityPacket, getEffectSource, getOwner, lerpMotion, lerpRotation, mayInteract, onHit, ownedBy, readAdditionalSaveData, recreateFromPacket, setOwner, shoot, shootFromRotation, updateRotation

    从类继承的方法 net.minecraft.world.entity.Entity

    absMoveTo, absMoveTo, acceptsFailure, acceptsSuccess, addDeltaMovement, addPassenger, addTag, animateHurt, awardKillScore, baseTick, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canChangeDimensions, canCollideWith, canEnterPose, canFreeze, canRide, canSpawnSprintParticle, canSprint, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, causeFallDamage, changeDimension, changeDimension, checkBelowWorld, checkDespawn, checkFallDamage, checkInsideBlocks, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, copyPosition, couldAcceptPassenger, createCommandSourceStack, createHoverEvent, damageSources, dampensVibrations, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doEnchantDamageEffects, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, findDimensionEntryPoint, fireImmune, fixupDimensions, gameEvent, gameEvent, getAirSupply, getAllSlots, getArmorSlots, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockSpeedFactor, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getBoundingBoxForCulling, getBoundingBoxForPose, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getControllingPassenger, getCustomName, getDeltaMovement, getDimensionChangingDelay, getDimensions, getDimensionsForge, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getExitPortal, getEyeHeight, getEyeHeight, getEyeHeight, getEyeHeightAccess, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFeetBlockState, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getHandHoldingItemAngle, getHandSlots, getId, getIndirectPassengers, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxFallDistance, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getMyRidingOffset, getName, getNameTagOffsetY, getOnPos, getOnPos, getOnPosLegacy, getPassengers, getPassengersAndSelf, getPassengersRidingOffset, getPercentFrozen, getPermissionLevel, getPersistentData, getPickRadius, getPickResult, getPistonPushReaction, getPortalCooldown, getPortalWaitTime, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandomX, getRandomY, getRandomZ, getRelativePortalPosition, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSlot, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getViewScale, getViewVector, getViewXRot, getViewYRot, getVisualRotationYInDegrees, getX, getX, getXRot, getY, getY, getYHeadRot, getYRot, getZ, getZ, handleDamageEvent, handleEntityEvent, handleInsidePortal, handleNetherPortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPermissions, hasPose, hurt, ignoreExplosion, interact, interactAt, is, isAddedToWorld, isAlive, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isColliding, isControlledByLocalInstance, isCrouching, isCurrentlyGlowing, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isInWall, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPickable, isPushable, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, isVisuallySwimming, kill, killedEntity, lavaHurt, lerpHeadTo, lerpTo, level, limitPistonMovement, load, lookAt, makeBoundingBox, makeStuckInBlock, markHurt, maxUpStep, maybeBackOffFromEdge, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToWorld, onBelowWorld, onClientRemoval, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromWorld, onSyncedDataUpdated, onSyncedDataUpdated, pick, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, push, reapplyPosition, refreshDimensions, remove, removeAfterChangingDimensions, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rideTick, rotate, save, saveAsPassenger, saveWithoutId, sendSystemMessage, setAirSupply, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setItemSlot, setLevel, setLevelCallback, setMaxUpStep, setNoGravity, setOldPosAndRot, setOnGround, setOnGroundWithKnownMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSecondsOnFire, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSprinting, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYBodyRot, setYHeadRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldShowName, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopRiding, stopSeenByPlayer, syncPacketPositionCodec, teleportRelative, teleportTo, teleportTo, teleportToWithTicket, thunderHit, toString, touchingUnloadedChunk, trackingPosition, tryCheckInsideBlocks, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound

    从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider

    areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCaps

    从类继承的方法 java.lang.Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait

    从接口继承的方法 net.minecraft.commands.CommandSource

    alwaysAccepts

    从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider

    getCapability, getCapability

    从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity

    canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canSwimInFluidType, deserializeNBT, getClassification, getEyeHeightForge, getFluidFallDistanceModifier, getFluidMotionScale, getParts, getPickedResult, getSoundFromFluidType, getStepHeight, hasCustomOutlineRendering, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, serializeNBT, shouldRiderSit, shouldUpdateFluidWhileBoating
  • 字段详细资料

    • defaultSpeed

      public static float defaultSpeed
    • zRot

      public final float zRot
    • damage

      public float damage
    • duration

      public int duration
  • 构造器详细资料

    • SuperDamageEntity

      public SuperDamageEntity(net.minecraft.world.entity.EntityType<? extends net.minecraft.world.entity.projectile.Projectile> type, net.minecraft.world.level.Level worldIn)
    • SuperDamageEntity

      public SuperDamageEntity(net.minecraft.world.level.Level worldIn, double x, double y, double z)
    • SuperDamageEntity

      public SuperDamageEntity(net.minecraft.world.level.Level worldIn, net.minecraft.world.entity.LivingEntity livingEntityIn)
    • SuperDamageEntity

      public SuperDamageEntity(net.minecraft.world.level.Level worldIn, net.minecraft.world.entity.LivingEntity livingEntityIn, int damageModifier)
    • SuperDamageEntity

      public SuperDamageEntity(net.minecraft.world.level.Level worldIn, net.minecraft.world.entity.LivingEntity livingEntityIn, int damageModifier, int durationModifier)
  • 方法详细资料

    • defineSynchedData

      protected void defineSynchedData()
      指定者:
      defineSynchedData 在类中 net.minecraft.world.entity.Entity
    • doWaterSplashEffect

      protected void doWaterSplashEffect()
      覆盖:
      doWaterSplashEffect 在类中 net.minecraft.world.entity.Entity
    • onHitEntity

      protected void onHitEntity(@NotNull @NotNull net.minecraft.world.phys.EntityHitResult result)
      覆盖:
      onHitEntity 在类中 net.minecraft.world.entity.projectile.Projectile
    • onHitBlock

      protected void onHitBlock(@NotNull @NotNull net.minecraft.world.phys.BlockHitResult result)
      覆盖:
      onHitBlock 在类中 net.minecraft.world.entity.projectile.Projectile
    • tick

      public void tick()
      覆盖:
      tick 在类中 net.minecraft.world.entity.projectile.Projectile
    • shouldRenderAtSqrDistance

      public boolean shouldRenderAtSqrDistance(double p_70112_1_)
      覆盖:
      shouldRenderAtSqrDistance 在类中 net.minecraft.world.entity.Entity
    • calculateCollision

      protected void calculateCollision(net.minecraft.world.level.Level world)
    • getBlockHitResult

      protected net.minecraft.world.phys.BlockHitResult getBlockHitResult(net.minecraft.world.level.Level world, net.minecraft.world.phys.Vec3 startPos, net.minecraft.world.phys.Vec3 endPos)
    • hitEntities

      protected void hitEntities(net.minecraft.world.level.Level world, net.minecraft.world.phys.Vec3 startPos, net.minecraft.world.phys.Vec3 endPos)