类 HeavenSubArrowEntity
java.lang.Object
net.minecraftforge.common.capabilities.CapabilityProvider<net.minecraft.world.entity.Entity>
net.minecraft.world.entity.Entity
net.minecraft.world.entity.projectile.Projectile
net.minecraft.world.entity.projectile.AbstractArrow
net.minecraft.world.entity.projectile.Arrow
committee.nova.mods.avaritia.common.entity.arrow.HeavenSubArrowEntity
- 所有已实现的接口:
net.minecraft.commands.CommandSource,net.minecraft.world.entity.TraceableEntity,net.minecraft.world.level.entity.EntityAccess,net.minecraft.world.Nameable,net.minecraftforge.common.capabilities.ICapabilityProvider,net.minecraftforge.common.capabilities.ICapabilityProviderImpl<net.minecraft.world.entity.Entity>,net.minecraftforge.common.capabilities.ICapabilitySerializable<net.minecraft.nbt.CompoundTag>,net.minecraftforge.common.extensions.IForgeEntity,net.minecraftforge.common.util.INBTSerializable<net.minecraft.nbt.CompoundTag>
public class HeavenSubArrowEntity
extends net.minecraft.world.entity.projectile.Arrow
Description:
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.projectile.AbstractArrow
net.minecraft.world.entity.projectile.AbstractArrow.Pickup从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
net.minecraft.world.entity.Entity.MoveFunction, net.minecraft.world.entity.Entity.MovementEmission, net.minecraft.world.entity.Entity.RemovalReason从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider
net.minecraftforge.common.capabilities.CapabilityProvider.AsField<B extends net.minecraftforge.common.capabilities.ICapabilityProviderImpl<B>> -
字段概要
从类继承的字段 net.minecraft.world.entity.projectile.AbstractArrow
inGround, inGroundTime, knockback, lastState, pickup, piercedAndKilledEntities, piercingIgnoreEntityIds, shakeTime从类继承的字段 net.minecraft.world.entity.projectile.Projectile
leftOwner从类继承的字段 net.minecraft.world.entity.Entity
BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, BREATHING_DISTANCE_BELOW_EYES, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, isInsidePortal, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noCulling, noPhysics, PASSENGERS_TAG, portalEntrancePos, portalTime, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, walkDist, walkDistO, wasEyeInWater, wasInPowderSnow, wasOnFire, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld从接口继承的字段 net.minecraft.commands.CommandSource
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构造器概要
构造器构造器说明HeavenSubArrowEntity(net.minecraft.world.entity.Entity pShooter) HeavenSubArrowEntity(net.minecraft.world.entity.EntityType<? extends net.minecraft.world.entity.projectile.Arrow> entityType, net.minecraft.world.level.Level level) HeavenSubArrowEntity(net.minecraft.world.level.Level world, net.minecraft.world.entity.Entity pShooter) HeavenSubArrowEntity(net.minecraft.world.level.Level world, net.minecraft.world.entity.Entity pShooter, double xPos, double yPos, double zPos) -
方法概要
修饰符和类型方法说明@NotNull net.minecraft.network.protocol.Packet<net.minecraft.network.protocol.game.ClientGamePacketListener>@NotNull net.minecraft.world.item.ItemStackprotected floatprotected voidonHitEntity(@NotNull net.minecraft.world.phys.EntityHitResult result) voidtick()从类继承的方法 net.minecraft.world.entity.projectile.Arrow
addAdditionalSaveData, addEffect, defineSynchedData, doPostHurtEffects, getColor, getCustomColor, handleEntityEvent, readAdditionalSaveData, setEffectsFromItem从类继承的方法 net.minecraft.world.entity.projectile.AbstractArrow
canHitEntity, findHitEntity, getBaseDamage, getDefaultHitGroundSoundEvent, getEyeHeight, getHitGroundSoundEvent, getKnockback, getMovementEmission, getPierceLevel, isAttackable, isCritArrow, isNoPhysics, lerpMotion, lerpTo, move, onHitBlock, playerTouch, resetPiercedEntities, setBaseDamage, setCritArrow, setEnchantmentEffectsFromEntity, setKnockback, setNoPhysics, setOwner, setPierceLevel, setShotFromCrossbow, setSoundEvent, shoot, shotFromCrossbow, shouldFall, shouldRenderAtSqrDistance, startFalling, tickDespawn, tryPickup从类继承的方法 net.minecraft.world.entity.projectile.Projectile
checkLeftOwner, getEffectSource, getOwner, lerpRotation, mayInteract, onHit, ownedBy, recreateFromPacket, shootFromRotation, updateRotation从类继承的方法 net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, acceptsFailure, acceptsSuccess, addDeltaMovement, addPassenger, addTag, animateHurt, awardKillScore, baseTick, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canChangeDimensions, canCollideWith, canEnterPose, canFreeze, canRide, canSpawnSprintParticle, canSprint, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, causeFallDamage, changeDimension, changeDimension, checkBelowWorld, checkDespawn, checkFallDamage, checkInsideBlocks, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, copyPosition, couldAcceptPassenger, createCommandSourceStack, createHoverEvent, damageSources, dampensVibrations, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doEnchantDamageEffects, doWaterSplashEffect, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, findDimensionEntryPoint, fireImmune, fixupDimensions, gameEvent, gameEvent, getAirSupply, getAllSlots, getArmorSlots, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockSpeedFactor, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getBoundingBoxForCulling, getBoundingBoxForPose, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getControllingPassenger, getCustomName, getDeltaMovement, getDimensionChangingDelay, getDimensions, getDimensionsForge, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getExitPortal, getEyeHeight, getEyeHeight, getEyeHeightAccess, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFeetBlockState, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getHandHoldingItemAngle, getHandSlots, getId, getIndirectPassengers, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxFallDistance, getMaxHeightFluidType, getMotionDirection, getMyRidingOffset, getName, getNameTagOffsetY, getOnPos, getOnPos, getOnPosLegacy, getPassengers, getPassengersAndSelf, getPassengersRidingOffset, getPercentFrozen, getPermissionLevel, getPersistentData, getPickRadius, getPickResult, getPistonPushReaction, getPortalCooldown, getPortalWaitTime, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandomX, getRandomY, getRandomZ, getRelativePortalPosition, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSlot, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getViewScale, getViewVector, getViewXRot, getViewYRot, getVisualRotationYInDegrees, getX, getX, getXRot, getY, getY, getYHeadRot, getYRot, getZ, getZ, handleDamageEvent, handleInsidePortal, handleNetherPortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPermissions, hasPose, hurt, ignoreExplosion, interact, interactAt, is, isAddedToWorld, isAlive, isAlliedTo, isAlliedTo, isAlwaysTicking, isColliding, isControlledByLocalInstance, isCrouching, isCurrentlyGlowing, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isInWall, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPickable, isPushable, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, isVisuallySwimming, kill, killedEntity, lavaHurt, lerpHeadTo, level, limitPistonMovement, load, lookAt, makeBoundingBox, makeStuckInBlock, markHurt, maxUpStep, maybeBackOffFromEdge, mirror, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToWorld, onBelowWorld, onClientRemoval, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromWorld, onSyncedDataUpdated, onSyncedDataUpdated, pick, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, push, reapplyPosition, refreshDimensions, remove, removeAfterChangingDimensions, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rideTick, rotate, save, saveAsPassenger, saveWithoutId, sendSystemMessage, setAirSupply, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setItemSlot, setLevel, setLevelCallback, setMaxUpStep, setNoGravity, setOldPosAndRot, setOnGround, setOnGroundWithKnownMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSecondsOnFire, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSprinting, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYBodyRot, setYHeadRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldShowName, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopRiding, stopSeenByPlayer, syncPacketPositionCodec, teleportRelative, teleportTo, teleportTo, teleportToWithTicket, thunderHit, toString, touchingUnloadedChunk, trackingPosition, tryCheckInsideBlocks, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCaps从接口继承的方法 net.minecraft.commands.CommandSource
alwaysAccepts从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability, getCapability从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canSwimInFluidType, deserializeNBT, getClassification, getEyeHeightForge, getFluidFallDistanceModifier, getFluidMotionScale, getParts, getPickedResult, getSoundFromFluidType, getStepHeight, hasCustomOutlineRendering, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, serializeNBT, shouldRiderSit, shouldUpdateFluidWhileBoating
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构造器详细资料
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HeavenSubArrowEntity
public HeavenSubArrowEntity(net.minecraft.world.entity.EntityType<? extends net.minecraft.world.entity.projectile.Arrow> entityType, net.minecraft.world.level.Level level) -
HeavenSubArrowEntity
public HeavenSubArrowEntity(net.minecraft.world.level.Level world, net.minecraft.world.entity.Entity pShooter, double xPos, double yPos, double zPos) -
HeavenSubArrowEntity
public HeavenSubArrowEntity(net.minecraft.world.level.Level world, net.minecraft.world.entity.Entity pShooter) -
HeavenSubArrowEntity
public HeavenSubArrowEntity(net.minecraft.world.entity.Entity pShooter)
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方法详细资料
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tick
public void tick()- 覆盖:
tick在类中net.minecraft.world.entity.projectile.Arrow
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getPickupItem
@NotNull public @NotNull net.minecraft.world.item.ItemStack getPickupItem()- 覆盖:
getPickupItem在类中net.minecraft.world.entity.projectile.Arrow
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getAddEntityPacket
@NotNull public @NotNull net.minecraft.network.protocol.Packet<net.minecraft.network.protocol.game.ClientGamePacketListener> getAddEntityPacket()- 覆盖:
getAddEntityPacket在类中net.minecraft.world.entity.projectile.Projectile
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getWaterInertia
protected float getWaterInertia()- 覆盖:
getWaterInertia在类中net.minecraft.world.entity.projectile.AbstractArrow
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onHitEntity
protected void onHitEntity(@NotNull @NotNull net.minecraft.world.phys.EntityHitResult result) - 覆盖:
onHitEntity在类中net.minecraft.world.entity.projectile.AbstractArrow
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