类 TraceArrowEntity
java.lang.Object
net.minecraftforge.common.capabilities.CapabilityProvider<net.minecraft.world.entity.Entity>
net.minecraft.world.entity.Entity
net.minecraft.world.entity.projectile.Projectile
net.minecraft.world.entity.projectile.AbstractArrow
net.minecraft.world.entity.projectile.Arrow
committee.nova.mods.avaritia.common.entity.arrow.TraceArrowEntity
- 所有已实现的接口:
net.minecraft.commands.CommandSource,net.minecraft.world.entity.TraceableEntity,net.minecraft.world.level.entity.EntityAccess,net.minecraft.world.Nameable,net.minecraftforge.common.capabilities.ICapabilityProvider,net.minecraftforge.common.capabilities.ICapabilityProviderImpl<net.minecraft.world.entity.Entity>,net.minecraftforge.common.capabilities.ICapabilitySerializable<net.minecraft.nbt.CompoundTag>,net.minecraftforge.common.extensions.IForgeEntity,net.minecraftforge.common.util.INBTSerializable<net.minecraft.nbt.CompoundTag>
public class TraceArrowEntity
extends net.minecraft.world.entity.projectile.Arrow
Name: Avaritia-forge / TraceArrowEntity
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.projectile.AbstractArrow
net.minecraft.world.entity.projectile.AbstractArrow.Pickup从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
net.minecraft.world.entity.Entity.MoveFunction, net.minecraft.world.entity.Entity.MovementEmission, net.minecraft.world.entity.Entity.RemovalReason从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider
net.minecraftforge.common.capabilities.CapabilityProvider.AsField<B extends net.minecraftforge.common.capabilities.ICapabilityProviderImpl<B>> -
字段概要
从类继承的字段 net.minecraft.world.entity.projectile.AbstractArrow
inGround, inGroundTime, knockback, lastState, pickup, piercedAndKilledEntities, piercingIgnoreEntityIds, shakeTime从类继承的字段 net.minecraft.world.entity.projectile.Projectile
leftOwner从类继承的字段 net.minecraft.world.entity.Entity
BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, BREATHING_DISTANCE_BELOW_EYES, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, isInsidePortal, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noCulling, noPhysics, PASSENGERS_TAG, portalEntrancePos, portalTime, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, walkDist, walkDistO, wasEyeInWater, wasInPowderSnow, wasOnFire, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld从接口继承的字段 net.minecraft.commands.CommandSource
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构造器概要
构造器构造器说明TraceArrowEntity(net.minecraft.world.entity.Entity pShooter) TraceArrowEntity(net.minecraft.world.entity.EntityType<? extends net.minecraft.world.entity.projectile.Arrow> entityType, net.minecraft.world.level.Level world) TraceArrowEntity(net.minecraft.world.level.Level world, net.minecraft.world.entity.Entity pShooter) TraceArrowEntity(net.minecraft.world.level.Level world, net.minecraft.world.entity.Entity pShooter, double xPos, double yPos, double zPos) -
方法概要
修饰符和类型方法说明voidaddAdditionalSaveData(@NotNull net.minecraft.nbt.CompoundTag compound) protected voidvoiddoPostHurtEffects(@NotNull net.minecraft.world.entity.LivingEntity livingEntity) @NotNull net.minecraft.network.protocol.Packet<net.minecraft.network.protocol.game.ClientGamePacketListener>intintbooleanisInvulnerableTo(net.minecraft.world.damagesource.DamageSource source) protected voidonHitBlock(net.minecraft.world.phys.BlockHitResult hitResult) protected voidonHitEntity(@NotNull net.minecraft.world.phys.EntityHitResult pResult) voidreadAdditionalSaveData(@NotNull net.minecraft.nbt.CompoundTag compound) voidvoidsetJumpCount(int jumpCount) voidsetSpectral(int spectralTime) voidtick()从类继承的方法 net.minecraft.world.entity.projectile.Arrow
addEffect, getColor, getCustomColor, getPickupItem, handleEntityEvent, setEffectsFromItem从类继承的方法 net.minecraft.world.entity.projectile.AbstractArrow
canHitEntity, findHitEntity, getBaseDamage, getDefaultHitGroundSoundEvent, getEyeHeight, getHitGroundSoundEvent, getKnockback, getMovementEmission, getPierceLevel, getWaterInertia, isAttackable, isCritArrow, isNoPhysics, lerpMotion, lerpTo, move, playerTouch, resetPiercedEntities, setBaseDamage, setCritArrow, setEnchantmentEffectsFromEntity, setKnockback, setNoPhysics, setOwner, setPierceLevel, setShotFromCrossbow, setSoundEvent, shoot, shotFromCrossbow, shouldFall, shouldRenderAtSqrDistance, startFalling, tickDespawn, tryPickup从类继承的方法 net.minecraft.world.entity.projectile.Projectile
checkLeftOwner, getEffectSource, getOwner, lerpRotation, mayInteract, onHit, ownedBy, recreateFromPacket, shootFromRotation, updateRotation从类继承的方法 net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, acceptsFailure, acceptsSuccess, addDeltaMovement, addPassenger, addTag, animateHurt, awardKillScore, baseTick, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canChangeDimensions, canCollideWith, canEnterPose, canFreeze, canRide, canSpawnSprintParticle, canSprint, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, causeFallDamage, changeDimension, changeDimension, checkBelowWorld, checkDespawn, checkFallDamage, checkInsideBlocks, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, copyPosition, couldAcceptPassenger, createCommandSourceStack, createHoverEvent, damageSources, dampensVibrations, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doEnchantDamageEffects, doWaterSplashEffect, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, findDimensionEntryPoint, fireImmune, fixupDimensions, gameEvent, gameEvent, getAirSupply, getAllSlots, getArmorSlots, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockSpeedFactor, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getBoundingBoxForCulling, getBoundingBoxForPose, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getControllingPassenger, getCustomName, getDeltaMovement, getDimensionChangingDelay, getDimensions, getDimensionsForge, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getExitPortal, getEyeHeight, getEyeHeight, getEyeHeightAccess, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFeetBlockState, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getHandHoldingItemAngle, getHandSlots, getId, getIndirectPassengers, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxFallDistance, getMaxHeightFluidType, getMotionDirection, getMyRidingOffset, getName, getNameTagOffsetY, getOnPos, getOnPos, getOnPosLegacy, getPassengers, getPassengersAndSelf, getPassengersRidingOffset, getPercentFrozen, getPermissionLevel, getPersistentData, getPickRadius, getPickResult, getPistonPushReaction, getPortalCooldown, getPortalWaitTime, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandomX, getRandomY, getRandomZ, getRelativePortalPosition, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSlot, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getViewScale, getViewVector, getViewXRot, getViewYRot, getVisualRotationYInDegrees, getX, getX, getXRot, getY, getY, getYHeadRot, getYRot, getZ, getZ, handleDamageEvent, handleInsidePortal, handleNetherPortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPermissions, hasPose, hurt, ignoreExplosion, interact, interactAt, is, isAddedToWorld, isAlive, isAlliedTo, isAlliedTo, isAlwaysTicking, isColliding, isControlledByLocalInstance, isCrouching, isCurrentlyGlowing, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInvisible, isInvisibleTo, isInvulnerable, isInWall, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPickable, isPushable, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, isVisuallySwimming, kill, killedEntity, lavaHurt, lerpHeadTo, level, limitPistonMovement, load, lookAt, makeBoundingBox, makeStuckInBlock, markHurt, maxUpStep, maybeBackOffFromEdge, mirror, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToWorld, onBelowWorld, onClientRemoval, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromWorld, onSyncedDataUpdated, onSyncedDataUpdated, pick, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, push, reapplyPosition, refreshDimensions, remove, removeAfterChangingDimensions, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rideTick, rotate, save, saveAsPassenger, saveWithoutId, sendSystemMessage, setAirSupply, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setItemSlot, setLevel, setLevelCallback, setMaxUpStep, setNoGravity, setOldPosAndRot, setOnGround, setOnGroundWithKnownMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSecondsOnFire, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSprinting, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYBodyRot, setYHeadRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldShowName, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopRiding, stopSeenByPlayer, syncPacketPositionCodec, teleportRelative, teleportTo, teleportTo, teleportToWithTicket, thunderHit, toString, touchingUnloadedChunk, trackingPosition, tryCheckInsideBlocks, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCaps从接口继承的方法 net.minecraft.commands.CommandSource
alwaysAccepts从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability, getCapability从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canSwimInFluidType, deserializeNBT, getClassification, getEyeHeightForge, getFluidFallDistanceModifier, getFluidMotionScale, getParts, getPickedResult, getSoundFromFluidType, getStepHeight, hasCustomOutlineRendering, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, serializeNBT, shouldRiderSit, shouldUpdateFluidWhileBoating
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构造器详细资料
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TraceArrowEntity
public TraceArrowEntity(net.minecraft.world.entity.EntityType<? extends net.minecraft.world.entity.projectile.Arrow> entityType, net.minecraft.world.level.Level world) -
TraceArrowEntity
public TraceArrowEntity(net.minecraft.world.level.Level world, net.minecraft.world.entity.Entity pShooter, double xPos, double yPos, double zPos) -
TraceArrowEntity
public TraceArrowEntity(net.minecraft.world.level.Level world, net.minecraft.world.entity.Entity pShooter) -
TraceArrowEntity
public TraceArrowEntity(net.minecraft.world.entity.Entity pShooter)
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方法详细资料
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setSpectral
public void setSpectral(int spectralTime) -
getSpectralTime
public int getSpectralTime() -
getJumpCount
public int getJumpCount() -
setJumpCount
public void setJumpCount(int jumpCount) -
tick
public void tick()- 覆盖:
tick在类中net.minecraft.world.entity.projectile.Arrow
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onHitEntity
protected void onHitEntity(@NotNull @NotNull net.minecraft.world.phys.EntityHitResult pResult) - 覆盖:
onHitEntity在类中net.minecraft.world.entity.projectile.AbstractArrow
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onHitBlock
protected void onHitBlock(net.minecraft.world.phys.BlockHitResult hitResult) - 覆盖:
onHitBlock在类中net.minecraft.world.entity.projectile.AbstractArrow
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defineSynchedData
protected void defineSynchedData()- 覆盖:
defineSynchedData在类中net.minecraft.world.entity.projectile.Arrow
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addAdditionalSaveData
public void addAdditionalSaveData(@NotNull @NotNull net.minecraft.nbt.CompoundTag compound) - 覆盖:
addAdditionalSaveData在类中net.minecraft.world.entity.projectile.Arrow
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readAdditionalSaveData
public void readAdditionalSaveData(@NotNull @NotNull net.minecraft.nbt.CompoundTag compound) - 覆盖:
readAdditionalSaveData在类中net.minecraft.world.entity.projectile.Arrow
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doPostHurtEffects
public void doPostHurtEffects(@NotNull @NotNull net.minecraft.world.entity.LivingEntity livingEntity) - 覆盖:
doPostHurtEffects在类中net.minecraft.world.entity.projectile.Arrow
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getAddEntityPacket
@NotNull public @NotNull net.minecraft.network.protocol.Packet<net.minecraft.network.protocol.game.ClientGamePacketListener> getAddEntityPacket()- 覆盖:
getAddEntityPacket在类中net.minecraft.world.entity.projectile.Projectile
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isInvulnerableTo
public boolean isInvulnerableTo(net.minecraft.world.damagesource.DamageSource source) - 覆盖:
isInvulnerableTo在类中net.minecraft.world.entity.Entity
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seekNextTarget
public void seekNextTarget()
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