类 NeutronCollectorMenu
java.lang.Object
net.minecraft.world.inventory.AbstractContainerMenu
committee.nova.mods.avaritia.api.common.menu.BaseMenu
committee.nova.mods.avaritia.api.common.menu.BaseTileMenu<NeutronCollectorTile>
committee.nova.mods.avaritia.common.menu.NeutronCollectorMenu
- 所有已实现的接口:
IDataReceiver
Description:
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字段概要
从类继承的字段 net.minecraft.world.inventory.AbstractContainerMenu
CARRIED_SLOT_SIZE, containerId, QUICKCRAFT_HEADER_CONTINUE, QUICKCRAFT_HEADER_END, QUICKCRAFT_HEADER_START, QUICKCRAFT_TYPE_CHARITABLE, QUICKCRAFT_TYPE_CLONE, QUICKCRAFT_TYPE_GREEDY, SLOT_CLICKED_OUTSIDE, slots -
构造器概要
构造器构造器说明NeutronCollectorMenu(int id, net.minecraft.world.entity.player.Inventory playerInventory, net.minecraft.core.BlockPos pos, net.minecraft.world.inventory.ContainerData data) NeutronCollectorMenu(int id, net.minecraft.world.entity.player.Inventory playerInventory, net.minecraft.network.FriendlyByteBuf buffer) -
方法概要
修饰符和类型方法说明int@NotNull net.minecraft.world.item.ItemStackquickMoveStack(@NotNull net.minecraft.world.entity.player.Player player, int slotNumber) 从类继承的方法 committee.nova.mods.avaritia.api.common.menu.BaseTileMenu
getTileEntity, stillValid从类继承的方法 committee.nova.mods.avaritia.api.common.menu.BaseMenu
createInventorySlots, createInventorySlots, receive, sendMessage从类继承的方法 net.minecraft.world.inventory.AbstractContainerMenu
addDataSlot, addDataSlots, addSlot, addSlotListener, broadcastChanges, broadcastFullState, canDragTo, canItemQuickReplace, canTakeItemForPickAll, checkContainerDataCount, checkContainerSize, clearContainer, clicked, clickMenuButton, findSlot, getCarried, getItems, getQuickcraftHeader, getQuickcraftMask, getQuickCraftPlaceCount, getQuickcraftType, getRedstoneSignalFromBlockEntity, getRedstoneSignalFromContainer, getSlot, getStateId, getType, incrementStateId, initializeContents, isValidQuickcraftType, isValidSlotIndex, moveItemStackTo, removed, removeSlotListener, resetQuickCraft, resumeRemoteUpdates, sendAllDataToRemote, setCarried, setData, setItem, setRemoteCarried, setRemoteSlot, setRemoteSlotNoCopy, setSynchronizer, slotsChanged, stillValid, suppressRemoteUpdates, transferState
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构造器详细资料
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NeutronCollectorMenu
public NeutronCollectorMenu(int id, net.minecraft.world.entity.player.Inventory playerInventory, net.minecraft.network.FriendlyByteBuf buffer) -
NeutronCollectorMenu
public NeutronCollectorMenu(int id, net.minecraft.world.entity.player.Inventory playerInventory, net.minecraft.core.BlockPos pos, net.minecraft.world.inventory.ContainerData data)
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方法详细资料
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quickMoveStack
@NotNull public @NotNull net.minecraft.world.item.ItemStack quickMoveStack(@NotNull @NotNull net.minecraft.world.entity.player.Player player, int slotNumber) - 覆盖:
quickMoveStack在类中BaseMenu
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getProgress
public int getProgress()
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